At Alter-Learning, an EdTech company focused on interactive learning experiences, I served as a Senior 3D Artist on a cross-disciplinary team designing and developing educational games and XR applications.
3D Production
Created 3D models, textures, rigs, and animations for real-time environments and characters
Delivered optimized assets for multiple platforms including desktop, mobile, AR, and VR
Game & XR Development
Developed educational games and interactive experiences in Unity
Contributed to design and implementation of gameplay mechanics and user interactions
Produced 2D assets and UI elements to support game visuals and functionality
Pipeline & Collaboration
Coordinated directly with clients and product owners to define scope, prioritize tasks, and maintain production timelinesy
Helped establish and maintain a structured asset pipeline for multi-platform delivery
Edited video content for promotional and internal use
This role required a balance of technical execution, creative problem-solving, and team coordination—skills that directly support production environments in game development.