I’m a 3D Designer with close to 10 years of experience working at the intersection of design and emerging technology. My work spans VR simulations, volumetric imaging, and real-time 3D workflows, with a strong focus on producing technically sound, visually compelling results. I started my 3D design career in high school in the Inland Empire and have since collaborated with artists across disciplines, earned recognition for my design work, and taught Blender in educational settings. I’m comfortable working across multiple mediums and pipelines, and I prioritize clear communication, efficient iteration, and keeping up with the latest tools in the industry. Whether working independently or as part of a team, I bring a practical, solutions-oriented mindset to every project.
